Character. His name is Aramotzo and he is a Shrumelian! Aramotzo is an aging master of martial arts and he knows many weapons. A daring rat sapiens, who even managed to sneak into the Blass' catacombs, surviving attacks of the living-dead. He is a mercenary for many regions, serving the good and the best, at least he had been told so. He is capable to abduct, poison and even assassin enemies, which he takes as a last measure - he preaches humanism, or so he thought. Aramatzo stays in White Windmill, helping farmers harvest wheat and uphold the household. He learns mechanics and dreams of opening his own windmill farm.